Biometer & More

When inside a garden, the top screen contains different menus for keeping track of things. The default menu contains the Biometer, the time, and a list of the garden's Livlies. Scrolling through the menus with the shoulder buttons (or emulator equivalent), will reveal a menu for water levels and another menu for ground fertility levels.

Biometer

The Biometer is a colorful gauge that keeps track of how much plant life exists in the garden. More plants = higher Biometer; less plants = lower Biometer.

It's important to keep track of this to make sure it doesn't get too high or low, as either will cause monsters to visit more frequently. Additionally, a maxed out Biometer will turn your plants "sick".

Visit the Plants section for more information on "sick" plants.

The Biometer is also directly tied to the growth of the Golden Beanstalk. When the Biometer rises to the yellow mark, the Golden Beanstalk will be fully matured. You can consider the yellow mark to be the highest the Biometer can be while remaining healthy.

Visit the Golden Beanstalk section for more information.

Water Levels

The water level menu includes a small map of the garden and a color gauge with different shades of blue. The darker the blue, the more water a tile has. The bottom pale blue means a tile is completely dry while the top dark blue means water is maxed out. You can also check a tile's water levels by hovering over it with a watering tool.

Ground Fertility

The ground fertility menu includes a small map of the garden and a color gauge with a gradient of yellow to red with 2 bottom grey sections. The top pale yellow indicates that a tile is as healthy and fertile as it can be.

Technically, anything within the yellow and red gradient is fine. But when a tile completely loses all fertility and goes into the grey sections, it will turn back into dirt. You can tell when a tile is in immediate danger of turning back into dirt when it shows up as a blinking red on the menu.

To raise a tile's fertility, just have your Livly walk over it a couple of times (if needed). Fertility slowly lowers when a Livly is not on a tile. Even when you're not playing, Livlies will continue to walk around and fertilize the ground. Some tiles may end up not being fertilized as often due to the Livlies wandering being random (or them not liking a certain soil type), so check your garden(s) at least once a day to make sure all tiles stay healthy.

- Introduction

- Opening Scene

- Livlies

- Doodoo

- Tutorials

- NPCs

- Locations

- Golden Beanstalk

- Biometer & More

- Bugs

- Plants

- Soil Types

- Livly Abilities

- Monsters

- Strategies